Intellectual Property (IP)
Here is a short, but interesting lecture regarding Intellectual Property, otherwise known as IP, that I obtained from one of my classes recently. Understanding copyrights and how to protect yourself against any asset theft, or unnecessary lawsuits (for or against you), can help prevent your brand new startup company from sinking before it swims:
There are two types of Intellectual Property (IP) that are of particular importance to a game developer: copyright and patents. A copyright is a protection on any non-technical asset your create. Every story, model, texture, and animation is automatically copyrighted the second you create it. A patent is a protection on a technical asset you create. A software application or a piece of hardware are both eligible for patents. (Note that lines of code can be copyrighted but not patented). Of these two, copyrights are much more relevant to a game designer.